I started to work on this editor on September 12, 2009, as a replacement for the old MapEdit. MapEdit is an easy to use map editor, but it can only be run with the use of DOSBox on newer Windows operating systems, so I decided to create a Windows Wolfenstein 3D map editor that's as easy to use as MapEdit, but having the features of a modern all-in-one Wolfenstein 3D editors like ChaosEdit or WDC.

Note: The following feature list is reflecting the currently added features of HWE alpha version 0.3.10 and doesn't include everything that the final version will contain!


  • Map support for Blake Stone: Aliens of Gold, Blake Stone: Planet Strike, Corridor 7, Operation Body Count, Spear of Destiny, Super 3D Noah's Ark and Wolfenstein 3D
  • Exporting and importing (multiple) maps (in ChaosEdit, HWE, FloEdit, MapEdit, and WDC map format or into a WAD file)
  • Ability to display map information (Amount of map type objects in the currently selected map)
  • Ability to search for and replace tiles / objects in a map
  • Ability to apply a new map size to all maps at once
  • Ability to save maps into a WAD file
  • Ability to save maps in WDC compatible format
  • Ability to flip or rotate a copied map part
  • Zoom functionality for the map editing area
  • High and low byte editing of a map plane
  • Maps up to a size of 180x180 tiles
  • Built-in map symbols editor
  • Undo / redo functionality
  • Software update checker
  • Unlimited plane support
  • Unlimited map support
  • Clipboarding
  • Map editing
  • Map grid
  • Autofloor


Note: The following screenshots are from alpha versions of HWE and therefore don't exactly reflect the quality of the final version!


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