HAVOC'S WOLF3D EDITOR (HWE)
Introduction:
I started to work on this editor on September 12, 2009, as a replacement for the old MapEdit. MapEdit is an easy to use map editor, but it can only be run with the use of DOSBox on newer Windows operating systems, so I decided to create a Windows Wolfenstein 3D map editor that's as easy to use as MapEdit, but having the features of a modern all-in-one Wolfenstein 3D editors like ChaosEdit or WDC.
Note: The following feature list is reflecting the currently added features of HWE alpha version 0.3.14 and doesn't include everything that the final version will contain!
Features:
- Map support for Blake Stone: Aliens of Gold, Blake Stone: Planet Strike, Corridor 7, Operation Body Count, Spear of Destiny, Super 3D Noah's Ark and Wolfenstein 3D
- Exporting and importing (multiple) maps (in ChaosEdit, HWE, FloEdit, MapEdit, and WDC map format or into a WAD file)
- Ability to display the count of map objects (Statistics for individual map objects in the currently selected map)
- Ability to display map information (Amount of map type objects in the currently selected map)
- Ability to search for and replace tiles / objects in a map
- Ability to apply a new map size to all maps at once
- Ability to save maps into a WAD file
- Ability to save maps in WDC compatible format
- Ability to flip or rotate a copied map part
- Zoom functionality for the map editing area
- High and low byte editing of a map plane
- Maps up to a size of 180x180 tiles
- Built-in map symbols editor
- Undo / redo functionality
- Software update checker
- Unlimited plane support
- Unlimited map support
- Clipboarding
- Map editing
- Map grid
- Autofloor
Download:
Note: The following screenshots are from alpha versions of HWE and therefore don't exactly reflect the quality of the final version!